1. Modeling




The Mario does not match the style to the other characters, its long arms.
2. ADDing TEXTURE
I assigned Arnold texture at the first time and change to Maya texture because the unity shows Maya texture,


Mario


Dark Samus

Personal Character


3.RIGGING
I take the job of rigging Helen and my characters.
The head of each character is not stable. I was trying to shake it’s head, but the entire head twist. So I give up to add too many animation on heads.



Helen’s characters:




4.Animating
Fighting:


Defeat:


Waiting Pose:


Walking
Zora’s characters:

After I export my work, there an error happen on all my FBX files. The FBX files can not be completely plodded to Sketchfab, the action always missing.
Sketching
